Faction Suggestion - CIE Corp.

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    Mindpower

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    Faction Suggestion - CIE Corp.

    Post by Mindpower on Thu Oct 30, 2014 3:18 pm

    What is it?


    The CIE Corp. - Contain, Investigate and Eradicate Corporation - Is a paramilitary group of people, mainly of military background of sorts that are deeply engrossed in the area of hunting and slaying 'Evil or Demonic Fables'(Nephilim are welcome and actually can be apart of this). They are not only soldiers though as they also have a large scientific team in charge of investigating the physiology and traits of the captured Fables. If a Fable is deemed too dangerous to capture, it is Eradicated or placed on a wanted list permanently. The cover-front for this organization is that of a Pharmaceutical Company investigating fables for their regenerative capabilities in search of a cure for several illnesses that haunt the world still to this day. As such, for people interested, they do have a way to do desk-job or just be there to create medicine. The Corporation would, of course, have quite the large establishment with several floors, a basement where they do what they are actually there to do and several science labs and other miscellaneous office rooms, plus the room of the CEO/Commander and the reception floor up front.


    They are supplied with money by several Foreign Governments interested in getting their hands on valuable information regarding these fables and the Demonic and Angelic plains.


    How are they Organized?


    The CIE Corp. would be split up into three different sections:

    • Civilian
    • Scientific
    • Military

    The Civilian Section is in charge of keeping up appearances as a pharmaceutical company while also doing accountant work for the corporation and making sure the funds they get from FOREIGN governments is well spent. There are several jobs split into:

    • Pharmaceutical
    • Accountancy
    • Receptionist

    The Pharmaceutical Department is broken up into:

    • Head Pharmacist(Producing new medicine)
    • Head Investigator(Investigating new medicine)
    • Pharmacist
    • Investigator

    The Accountancy Department is composed of one accountant and the Receptionist Department is composed of one receptionist.
    Keep in mind that the Civilian side will not be the focus of this faction and is only there in case people are interested in doing that kind of RP, we can live well enough without it and keeping it ICly there.

    The Scientific Section is in charge of exploring, investigating, experimenting, torturing and doing virtually anything that would result in the gathering information to the captured and contained fables. They are also in charge of keeping the Magical Beacon inside the corporation's building working. This Beacon is there to reduce the chance of attacks as everything inside the building is drained of any kind of superhuman powers, including vampires. The only supernatural beings immune to this are Nephilim and Cursed Bloods due to the nature of the beacon. They are organized as such:

    • Head Researcher
    • Demonic Research Specialist
    • Angelic Research Specialist
    • Lycan Research Specialist
    • Vampiric Research Specialist


    The Military Section is in charge of going out there, capturing dangerous fables and bringing them back. They are also in charge of extermination and have the most authority in the entire corporation. They are organized as such:

    • Commander
    • Lieutenant
    • Captain
    • Soldier



    This is merely the basic concept for the faction and I would like opinions and suggestions. I didn't dwell deep into other things and din't give more information because this is still open for suggestions and improvements. The fact FEAR are gone for server and someone voiced a valid point on the lack of 'Faction' roleplay made me think the server needs an antagonist like FEAR with a few tweaks here and there.
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    Pixie Replacement
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    Re: Faction Suggestion - CIE Corp.

    Post by Pixie Replacement on Thu Oct 30, 2014 3:20 pm

    I quite like it. +SUPPORT


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    IcedMuffin

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    Re: Faction Suggestion - CIE Corp.

    Post by IcedMuffin on Thu Oct 30, 2014 3:39 pm

    I think it's nice but a little too expanded, I feel you would draw more than enough resources off of having merely the military body and civilian groups, perhaps having only a person or two taking the job of being the one responsible with conception of new medicines and conducting fable research. Otherwise I really like where this is going, but have to inquire how they would legally carry out this work, is it sanctioned to be independent from the law?
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    Mindpower

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    Re: Faction Suggestion - CIE Corp.

    Post by Mindpower on Thu Oct 30, 2014 3:45 pm

    The Civilian side is only there to please people that want to do that, I find everything in the Civilian side rather boring myself and would rather just keep it IC and then have a scientific and military side. Regardless, they are secretly funded by some powerful people in this country as well. All these powerful people make sure they stay hidden behind the pharmaceutical illusion.
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    Absinthe

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    Re: Faction Suggestion - CIE Corp.

    Post by Absinthe on Fri Oct 31, 2014 5:34 am

    DID YOU NOT READ MY THREAD MUFFIN HE IS DOING GODS WORK RIGHT NOW. Mindpower could be extending this servers life span by months, BtG could live to see the middle of next year or close to that if Mindpower can get this done. These jobs he gives out, will create a lot of roleplay and make people more interested, this is more then necessary.

    You know what doesn't matter? If it would be totally and absolutely possible in terms of lore. You know what really matters? Giving people entertainment and purpose in their roleplay.

    Also I recommend not using military ranks, because if you are using military ranks - then you need to NOT skip like 12 titles. Because to those of us that have had some kind of training or knowledge of any military in any country, it looks really silly.

    I advise something like(You could obviously add to it.):

    Head Of Security / Commander / Captain

    Senior Security Officer (Or you can skip this.)

    Security Officer
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    ZombieMesh

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    Re: Faction Suggestion - CIE Corp.

    Post by ZombieMesh on Fri Oct 31, 2014 5:51 am

    I'd like to see the Magic Department that's suppose to control and keep an eye on magic users and such be more present in the server besides the 3 people who don't seem to do much. Would like to see the scientists and such in the server, so this is neat.

    Also, SCP?
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    Mindpower

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    Re: Faction Suggestion - CIE Corp.

    Post by Mindpower on Fri Oct 31, 2014 8:00 am

    Yes, this is based around SCP, will adress your concerns in a few hours when I get on PC

    Edit: Change of plans, no school today.

    As for the military ranks, they aren't really ranks they're more along the lines of designations. Just because they are based around military ranks does not mean we don't have the freedom to appoint 3 major ranks and then use soldier for the rest instead of Private. At least, that's my take on it. For example, the Commander is the Commander because he runs the entire operation, he commands everyone and everything. The Lieutenant is the Lieutenant because he's the right hand man to the Commander and the Captain is in charge of being a Captain and ordering troops while the Commander and Lt. delve into the other branches as well.

    As for the science team, it won't be just three people and I'll make sure to keep'em busy.
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    Absinthe

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    Re: Faction Suggestion - CIE Corp.

    Post by Absinthe on Sat Nov 01, 2014 1:31 am

    Just to make a note, the Commander would be above the Captain, the Captain would be above the Lt as a Lt is like 1-2 ranks above Cadet. 

    Also using military ranks would give you away as a sort of uprising empire, as it would be acceptable if the people who were involved in CIE to have ranks such as security officer. 

    Also seriously please put Captain above Lieutenant, it is ridiculous how subvertant an LT is to a CPT


    You could use Black Mesa though as an example as they used this:

    Security Officer

    Sergeant

    Captain

    @ Your response.

    But anyone who has even decent knowledge of what a Lieutenant is, will be face palming at that rank. Just place Lieutenant BELOW Captain, because it makes no absolute sense for it to be there. Anyone that has access to google in that company would know how wrong that placing is.

    I also can't understand what you mean that someone is a Lieutenant because they are someone's right hand man, that doesn't... exist and I've never heard that being said - ever. A Lieutenant is a rank, it's not specific and it doesn't having like a hidden meaning to it as if to say you are someone's assistant.

    "Captain is in charge of being a Captain."

    Seriously just use Captain as the highest rank, Sergeant as a middle ground and like Officer or something else as the base rank. That makes sense and it wont mess with the heads of anyone who has ever come to know the hierarchy of any military force in the world.


    Last edited by Absinthe on Sat Nov 01, 2014 1:43 am; edited 3 times in total
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    Mindpower

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    Re: Faction Suggestion - CIE Corp.

    Post by Mindpower on Sat Nov 01, 2014 1:35 am

    They aren't military rankings, Absinthe. Like I said, the Lieutenant is a Lieutenant cause' he's the right hand man.
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    Zaedaphon

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    Re: Faction Suggestion - CIE Corp.

    Post by Zaedaphon on Sat Nov 01, 2014 2:05 am

    Not sure ranking matters right now, I think the faction being accepted should be.

    Seriously though, as good as an idea this is Mindpower I don't think it'll work... Military-wise. Simply because, and I'm not looking for an argument here-- FEAR and DECA were/are powergamed enough, despite being more or less a group 'designed' to hunt or capture fables (thats a tl;dr dont quote me on that). You'd better have some strong LOOC argument capability and some strong IC weapons, you know~. People, understandably don't like losing. People don't like having their character being disadvantaged or put down to a lower level. Most, in my case just don't like their ego/elitism being hurt and would rather prove that they're the 'Alpha male' with all the testosterone. Just food for thought, keep it in mind. I just don't think the military part of it will work unless the admin-team really backs it up on the server.


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    Loki

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    Re: Faction Suggestion - CIE Corp.

    Post by Loki on Sat Nov 01, 2014 2:08 am

    A Lieutenant, as in the literal meaning of the word, is someone who tends to matters when the leader cannot. Haven't you heard leaders of groups in games and movies say "this is Random Bitchfacekins, he's my Lieutenant"? I sure have. If the group isn't inherently military, a Lieutenant is just a stand-in for the leader when he can't be there.

    It seems that, effectively, the Lieutenant in this setting is the Commander's Lieutenant. If I'm understanding this right, the Lt has the same rights and powers as the Commander, but the Commander's word comes before the Lt's.

    Things don't have to be correct to be functional. No need to pick on the tiny details when the idea itself is, as you said, doing god's work.

    Please get this group through ASAP, to breathe some more life into the server's embers.


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    Mindpower

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    Re: Faction Suggestion - CIE Corp.

    Post by Mindpower on Sat Nov 01, 2014 2:36 am

    I didn't think I'd have to spell it out for you, Absinthe but apparently I d- Wait, Loki did it for me, thanks love.

    Regarding to your statement Zaedaphone, you've known me for 4 years now... Did you even realize what you just said about OOC argument? I'm that one person that didn't give up in an argument against Wanderer, k?
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    Zaedaphon

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    Re: Faction Suggestion - CIE Corp.

    Post by Zaedaphon on Sat Nov 01, 2014 2:40 am

    Mindpower wrote:I didn't think I'd have to spell it out for you, Absinthe but apparently I d- Wait, Loki did it for me, thanks love.

    Regarding to your statement Zaedaphone, you've known me for 4 years now... Did you even realize what you just said about OOC argument? I'm that one person that didn't give up in an argument against Wanderer, k?
    You'll see. 

    I doubt Wanderer gave up neither.


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    Absinthe

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    Re: Faction Suggestion - CIE Corp.

    Post by Absinthe on Sat Nov 01, 2014 8:50 am

    I'll drop the ranks but it might be a good idea to place an idea of how well trained or experienced your military will be. No one wants to mistake your military part of the faction to be some overpowered S.T.A.R.S team or anything like that. What's probably easiest to accept is that they might be PMC level, which is actually above a marine ranking since PMC's as a requirement have to of served around 4-5 years in the military before joining, to then be trained again.

    A quote.

    "Any soldier who's any good at what he does, becomes a mercenary.".

    Or they join SAS/SASR(People generally say SAS like "Sass" instead of spelling each word out, gets rid of the cliche feeling of the group. That's IRL reference for when you are around an enlisted and you don't want to sound like a dip shit, say 'Sass' for future reference. Also don't ask them about the SAS, because they probably wont know anymore then holly wood does.).

    ^ I don't even know what that was just then, pretend that was useful.
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    Kavinsky

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    Re: Faction Suggestion - CIE Corp.

    Post by Kavinsky on Sat Nov 01, 2014 10:11 am

    Absinthe wrote:I'll drop the ranks but it might be a good idea to place an idea of how well trained or experienced your military will be. No one wants to mistake your military part of the faction to be some overpowered S.T.A.R.S team or anything like that. What's probably easiest to accept is that they might be PMC level, which is actually above a marine ranking since PMC's as a requirement have to of served around 4-5 years in the military before joining, to then be trained again.

    A quote.

    "Any soldier who's any good at what he does, becomes a mercenary.".

    Or they join SAS/SASR(People generally say SAS like "Sass" instead of spelling each word out, gets rid of the cliche feeling of the group. That's IRL reference for when you are around an enlisted and you don't want to sound like a dip shit, say 'Sass' for future reference. Also don't ask them about the SAS, because they probably wont know anymore then holly wood does.).

    ^ I don't even know what that was just then, pretend that was useful.

    .... Wat


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    Mindpower

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    Re: Faction Suggestion - CIE Corp.

    Post by Mindpower on Sat Nov 01, 2014 11:07 am

    They should be around a really trained Marine - Special Forces Soldier in skill level. Keep in mind that we are facing highly powerful fables, some of them being Nosferatus and even Master Vampires and Alpha Lycans so we can't really be stupidly underpowered. I will elaborate on our equipment later but expect something like a magical containment field that effects every single fable(Demons, Angels, Cursed Bloods and anything that derives from this would feel no effect in the containment field). If you guys want to apply, you can apply for your guy to be a nephilim, because like I said, we accept Nephilims.
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    Pixie Replacement
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    Re: Faction Suggestion - CIE Corp.

    Post by Pixie Replacement on Sat Nov 01, 2014 3:25 pm

    I personally like this, regardless of possible issues with the law, due to the fact it'll create a lot of RP in my mind.


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    Absinthe

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    Re: Faction Suggestion - CIE Corp.

    Post by Absinthe on Mon Nov 03, 2014 7:23 am

    You know, what would be cool is if there was a bounty board made by someone who paid for contract killings or illegal jobs. Perhaps on your employees, which creates real reason behind you having security as some X entity company somewhere in America wants to disrupt your operations.

    It being TK/NLR of course.

    Example:

    [IC]

    *Mercenaries gain access to an online forum, that has a magic behind it. It seems impossible to access the website without having the attributes of a mercenary or criminal.*.

    A new contract has been put up for a - Johnathon Marks - he currently lives at ???(Since we are all fuzzy with our location, seeing as we are doing a lot of map changes.). The man is human and he's rumored to have a wide range of illusion spells, he currently works for CIE as a floor manager, so you can find him in the company building for sure. He is wanted alive and is to be zip tied, bagged and then brought to wattle street. A black van will arrive and then it will leave, with Mister Marks inside it, you will then be paid in full.

    Pay: $2,400
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    Mindpower

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    Re: Faction Suggestion - CIE Corp.

    Post by Mindpower on Mon Nov 03, 2014 12:47 pm

    No. One thing we will refuse to do is Mercenary work of any kind. We work for ourselves and ourselves alone with government backing and payed for our RESEARCH. Everyone we capture is our property legally since we're apparently going to take the 'government backing' route on this.
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    Absinthe

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    Re: Faction Suggestion - CIE Corp.

    Post by Absinthe on Mon Nov 03, 2014 9:52 pm

    The mercenary work isn't being paid by you, I am saying having contracts on an employee in your company once in a while to create tension and reason behind you having guards. If you read what I said - properly.
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    Mindpower

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    Re: Faction Suggestion - CIE Corp.

    Post by Mindpower on Mon Nov 03, 2014 9:53 pm

    Absinthe wrote:The mercenary work isn't being paid by you, I am saying having contracts on an employee in your company once in a while to create tension and reason behind you having guards. If you read what I said - properly.

    Oh, I get it now. That might work.
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    Absinthe

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    Re: Faction Suggestion - CIE Corp.

    Post by Absinthe on Tue Nov 04, 2014 5:36 am

    It'd just be for entertainment and moreso for the bodyguards you hire as well as the players who do the bounties. Some people want to do hunting, like back when fable hunters were a thing, but now that isn't so possible and they don't get paid for it. But killing for cash is a thing and I feel like some people might have fun doing that.

    Reason being is that NO ONE IN THE SERVER, ever places a bounty on someone else or hires a hitman, even though there are few contract killing characters floating around the server.

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